Your ship is broken. Your crew is gone. The planet below holds the resources you need to survive — but surviving the ship long enough to use them is another matter entirely.
PROJECT SSE blends claustrophobic ship horror with open-world planetary survival. Every corridor hides something that hunts you. Every expedition risks everything you've repaired. The void doesn't care about your plans.
Solo indie developer. I build SSE in ~6 hours a week — every system, every atmosphere, every line of lore. No team, no shortcuts, no compromise on vision. Follow the journey.